Making plat in EQ is pretty tough, especially as a new player and gearing up is done mostly through plat, except from at the end-game when you can raid to get gear. Needs JBB, Epic, Torpor and Fungi to really be good. They'll set you back about 7k for a multi-quest or you can camp an ancient cyclops yourself which could take days. The Kunark Express. Sanctus Seru - grouping guards, solo if mana permits. Just far enough from the north end of the bridge that the guards won't steal your kills. Jump to: navigation, search. This page has been accessed 964,945 times. Again, hoping just to start a community discussion on what people loved (and didn't) about this class mostly from EQ1. A few seconds of your time can help make the guide better for everyone. Welcome to our Plat guide for Classic Everquest. If you're a boxer you have a ton of undead available and they're easy to pull. Best Classes for Solo, Group, Raid (Classic Era) EverQuest TLP - Duration: 28:14. Now with ____ XP hunting spots. Charm - obtain at level 12, mob level max lvl 25, Beguile - obtain at level 24, mob level max 37, Cajoling Whispers - obtain at 39, mob level max 45 (6.8.2019 wiki says max 46? Sometimes there are 3+ mobs within agro proximity of each other and using root, mez or Calm/Pacify to split can be a death sentence. Alternatively, you could buy sow potions (gets pricey) or beg a druid/shaman for SoW. Also, always use the lowest level charm spell that you can. For some classes soloing after level 65 is very tough. Use your pet in the newbie areas (Crushbone/Blackburrow) and ensure you can afford level 12, 45-50: Dreadlands (west) - Greater Plaguebone/Greater Spurbones in the far western part of the zone. Now the single most important thing for a rogue especially at lower levels is weapons. You can create a macro that casts a spell and then pauses, by putting the following in a macro: Puppet Strings are the alternative for non-charming classes. The goal was to create the best possible hunting guide, in part by consolidating existing guides, for everyone's benefit. If you have suggestions please feel free to edit or /t me in game. Level 55-60 Skyfire - solo near temple at S end of zone along W zone wall. Solo players can kite around the outskirts of the island or root rot an undead. They have a stigma that they just sit there and dot/pet, but they have amazing utility in the right hands. MAGIC ITEM NODROP If you're a boxer you have a ton of undead available and they're easy to pull. And hours. Class: ALL You place an Enchanted Diamond into an Enchanter's Bag. Staff of the Serpent. . Levels 1 to 70. Race: ALL. I recommend waiting until you hit 52 and gain Color Slant. This guide is assuming that you have an alt with a few pp on him already to help the leveling move along quickly. Class: ALL Enchanter Certification. Shaman: Very good leveling class but very gear / plat dependent. I suppose it's possible to try in the hand room in Karnor's or many Sebilis camps but I haven't tried this yet. Slot: FEET This creates a pause of 4.5 seconds in the macro. Lvl 62-65 Bastion of Thunder - Grouping only. Race: ALL. If you decide to use an already existing character with high charisma, you can simply skip over the parts referencing the new character. Edit: with the release of Velious less people are camping this so it's skyrocketed in price. That’s really limited to only Necro and Druid as the primary classes, arguably Enchanter in classic/Kunark era, with Mage in tow. Start at top, work down to the lower tunnels, Greater Scalebones, Lesser Icebones, Lesser Charbones. You will then be at a T-intersection: there are two beasts in the room to the right, and three in the room to the left (plus one more beyond it). If you don't get these (or acceptable alternatives) you will die more than if you had them. Now, I am going to guide you step-by-step through this procedure. Beyond the pit are two icy shades, and there are more shadowboness and shadow beasts in the adjacent hallways and rooms. I loved the non-stop adrenalin rush of keeping half-dozen mobs mezzed while my group beats them down. This is a great guide but there is a few things still p99 specific. Use the class/monster/level filters below to control which hunting spots are shown. Enchanter: One of the best soloing classes in the game. Maybe you just didn't want to stare at red health bars all the time like healers do. The longest pause that can be set is 600, or 60.0 seconds. Some of this came from Loraen's Enchanter Guide. Cockatrices, Succulents, Sabre-toothed Tigers, etc. Level 55-60 Sirens Grotto - zonelines grouped. AC: 1 Twitch, FD for pulling, levi/underwater … "KFC" (Aviak town near Lake Rathe zoneline). The most popular Wizard race is by far Erudites, whose massive intelligence bolsters their mana pools enormously. The two recommended distributions are either 25 Intelligence, 5 Charisma or 5 Intelligence, 25 Charisma. Welcome to our Plat guide for Classic Everquest. Orc camp near south wall (unmarked on map), Near zone-in from Nektulos Forest or Najena. Be careful in the main room, as it is slippery and has a pit (with two shadowboness in it). FULL WALKTHROUGH Jeb's Seal The Enchanter Epic begins with Stofo Olan who can be found on the second floor of the Vasty Deep tavern in Erudin. Necromancers (can charm undead), Enchanters and Bards all have abilities to do this in the 50s with minimal risk. Slot: NECK Powerleveling on Project 1999 / Classic EQ. From Project 1999 Wiki. 3-Single Target Mez (mapped to keyboard #3), 4-PB AE Stun once you get it (mapped to keyboard #4), 6-For me this is my swap/buff slot. Shaman: Very good leveling class but very gear / plat dependent. Level 55-60 Howling Stones - grouped or solo entrance mobs. First level, right hallways from entrance, Island with gnome pirate outpost (#2), north of outpost, the Sythrax Temple (location B) in the north-eastern-most area, Zoneline up to the watery passage to bedroom, Two level 35 guards at gate, pathers in trade area, cougars/dervishes, then tundra kodiaks/wolves, then mammoths/rhinos/giants, then griffins/manticores, just northeast of the Skyshrine entrance, along the wall, Two Dwarves on docks and two in huts (only civilians, avoid guards), Near Plane of Fear zone line in the southwest, Entrance/Drop Down( pulling castle and rat jail), Drop Down( pulling castle and rat jail)/Docks(all of the town)/Undead Tower, Near temple at south end, along west wall. Everquest progression server, complete tradeskill guide, complete tradeskill guide part, everquest emulated servers. You may also need to "stun lock" harder named mobs if you're using a pet that's relatively weak compared to the mob. This is risky because sometimes charm will break very quickly on an undebuffed mob so you may end up with them all running at you anyway. Enchanters are able to wear only cloth armor, and almost always wear robes. Wait for mez/root to wear off and in the meantime tell your pet to attack the other target and turn on taunt. These ZEMs are known to be out of date and inaccurate, but no better information exists. See also: Recommended Levels and ZEM List. There is a large, completely uninhabited portion of the mine behind a wall of rocks perfect for fear kiting. My favorite thing was taking a total chaotic situation, like a terrible pull, and making it orderly. Needs JBB, Epic, Torpor and Fungi to really be good. Paineel: erudite evils: clerics, necromancers and shadowknights Effect: Invisibility versus Animals (Must Equip, Casting Time: Instant) at Level 5 Necromancers are also amazing in groups when played well. They are: {{classicons The classes can be grouped into those that share similar characteristics that allow them to play certain types of roles within the game when grouped with others. This page was last modified on 22 January 2021, at 16:04. My favorite thing was taking a total chaotic situation, like a terrible pull, and making it orderly. This guide was written with P1999 in mind but can be used on any classic or progression EQ server to make platinum. You place an Enchanted Sapphire into an Enchanter's Bag. I wear it continually though Loraen's Guide says not to. But sometimes you're just stuck LFG and that's boring. You place an Enchanted Emerald into an Enchanter's Bag. Ssraeshza Temple - grouping basement. Now you should have 2 mobs at 10% health or less and a single nuke on each should finish them off granting you full exp for each kill. I don't recommend this method until your CHA is over 170 or so (based solely on my own experience) and it's much more likely to result in success outdoors, dungeons that are outdoors or dungeons with "rooms" without pathing mobs. See the Template:HuntingGuideSpot page if you have any questions about the template used to create hunting spot entries on this page, and see Editing The Hunting Guide for a walkthrough of adding a new entry to the page (it's easy! The boots are nice to help you outrun your former pet when charm breaks so that you can re-charm. Instead of root/mez & tash then charm you can just gather your courage and charm an undebuffed mob and immediately tell it to attack the others rushing at you. Finacol’s Secret Bard Guide to EverQuest - 1.2. I was definitely planning on heading to Kurns and sticking out there for as long as possible. South of minotaur cave, along the wall, eg. A good safety net for either version of this method is to time a root to land on the target mob while it's within melee range of your mezzed/rooted pet it. Based on your level you have a hard cap on the amount of weight you can carry and you have a soft cap on the weight you can carry. You can begin stun-locking at level 44 (using level 4, 20 and 44 stuns) but you shouldn't need to. Regardless I typically use the same spell line-up (assumes you have all the spells of the type listed). Enchanters also have access to the spell Disenchant, allowing you to destroy items for materials which are used to … Multiple paths are included for players of all styles. This ring is wonderful in that it will allow you to instantly break your charm spell. Halls of Honor - Quadding. Has a ton of utility. AC: 1 Sometimes it will pick up all the mobs and they will all be hitting your pet. Companion's Durability (6 Ranks, 3 AAs/rank) is a passive ability that increases the hit points of the Enchanter's summoned pets (including the Animation, Doppelgangers and Phantasmal Opponent but excluding charmed pets) by 1, 3, 5, 7, 9 and 11% per rank. Quests, Strategies, and more Quest, Epics, Exp camp spots, walkthroughs, spoilers, and PvP discussions. Be ready to target your ex-pet and root. Head to the bazaar. So that you can kill it and get it's experience. If you decide to create a new character for the express purpose of making platinum, a High Elf Enchanter is without a doubt the only choice. Note: You can start skilling up in Spell Research beginning at level 16; Spell Research is no longer a level-capped skill. WT: 0.1 Size: TINY Charm pets quad without weapons, also the 2h + torch i am not sure works in TLP (actually im not even sure if pets will take a 2h wep) froglok ilis wizard is the best pet in kunark it hits for 213 and when it breaks it hits you for 85. This gives you a good opportunity for fearkiting since you can stay for a longer time in the same zone. Wizards have the most powerful DD (Direct Damage) spells in Everquest and are versatile and well balanced. Powerleveling on Project 1999 / Classic EQ. Multiple paths are included for players of … This is a wiki, so if you have anything to add or correct please click on the "edit" tab at the top of the page. Props to him. There are many mobs that you can solo with the right skills and, unfortunately, equipment when you only have a short time to play or while waiting for a group. * All experience bonuses are per the Recommended Levels and ZEM List, except that they've been converted in to percentages (with 75 ZEM = 100% of normal XP bonus). A good method for fear kiting is to pull miners back to this uninhabited portion, then proceeding to do all of the usual fear kiting stuff. Slot: FINGER To pull the shades without aggroing the pit mobs, move up to the hallways on either side, Calm the far one, then pull the closer one. I’m referring mostly to solo classes that were, by nature, designed to be able to solo. WT: 0.1 Size: TINY The Kunark Express. Goblins, Sarnaks, Sabre-tooth Tigers, etc. you will probably make about the same PP you can earn with a mage at lower levels, but the difference is that you will be leveling much quicker with an enchanter if you become good at charming, and you will have more options to solo/duo once you hit max level. You place an Enchanted Ruby into an Enchanter's Bag. Edit (Classic) 2-Color Flux (level 4); not required or recommended. CHA: +5 Contents. ; Companion's Fury (3 Ranks, 7 AAs/rank) allows your pet an innate chance to score a critical hit. Making plat in EQ is pretty tough, especially as a new player and gearing up is done mostly through plat, except from at the end-game when you can raid to get gear. Many guides tell you exactly where to go to gain experience, but this one tells you your options instead. The theory is that when the group is facing more than one creature, the enchanter puts all but one of the creatures to sleep with mez spells while the rest of the group kills the single awake creature. SOLO QUESTS (3) 1.2.5. Hopefully they are both dying at the approximate same rate (and remember to keep root on the target mob). You can insert a pause on a line of its own, or you can take advantage of the fact that the /pause command is the only command that you can combine with other commands on the same line. Enchanter 1.0 Epic . Race: ALL. Intelligence affects their mana pool and their charisma has a direct relationship to the duration and effectiveness of their beguiling spells. Can charm. Getting Started: [] To start out, there's a great Enchanter guide setup that has some great explanations, suggestions for low to mid gear, and some quests that give some decent lowbie stuff - Good place to start. Why? EverQuest Necromancer Leveling Guide by Cumadieaneu Bonerot. MAGIC ITEM More on this later. Enchanter: One of the best soloing classes in the game. Dark Elves may forgo the GGR in lieu of their racial Hide ability if they'd like but it's not 100% to work. This one is purely for nostalgia; the Kunark Express was a popular route to level when Kunark was new, but there are better ways.It was based around the all new zones released in Kunark, and would take you from 1 to 60 (yes, the level cap at the time). Those who intend to charm frequently as a solo tactic are advised to distribute their points into Charisma. The two recommended distributions are either 25 Intelligence, 5 Charisma or 5 Intelligence, 25 Charisma. The guide is for all classes/levels/races, but mainly focuses on soloing. ), Allure - RESEARCH ONLY, obtain at 49, mob level max 51, Boltran's Agacerie - obtain at 53, mob level max 53, http://wiki.project1999.com/index.php?title=Spaid%27s_Solo_Guide&oldid=298559, 1-11: This should take all of a few hours. Locations Often there are many different types of mobs in a zone. High Elf Enchanters fit the bill perfectly. If you bring along a good enchanter who can charm this is very good expreience. Can charm. Solo players can kite around the outskirts of the island or root rot an undead. Respawn is 18:30. If you are curious about the individual contributors to this guide you can use the "history" tab at the top of the page. It's cheaper on the mana. Class: ALL SOLO QUESTS (3) 1.2.5. I am writing it assuming that you are starting from scratch with a High Elf Enchanter. The Enchanter Epic can be broken up into 5 main pieces. Class: ALL AC: 1 This is helpful for taking on very high hp mobs (I'm told Sebilis Crypt solo; haven't tried myself) and mobs that hit quickly (Velketor's Lab - Frenzied Velium Broodling when it has the hand wraps). I'm lazy. Rogues rely on piercing through out the game being as you need it to use backstab once you hit 30. Enchanters who do not intend to charm will probably see a greater benefit from an increased mana pool. Has a ton of utility. They can be collected in any order so feel free to hop around and grab items at your convenience. Hunting spots listed here have been shamelessly taken from other guides, forum posts, and even other sites. These are all good reasons. One thing to note is that you must wear the ring to use/click it and you must target yourself to actually break charm. These rocks can be opened like doors (don't ask me why, I don't know) with a simple click. [ Disclaimer, Create new user--- Wiki markup help, Install P99] Spaid's Solo Guide. This gives you a good opportunity for fearkiting since you can stay for a longer time in the same zone. P99 necro guide P99 necro guide. Location -1100, -60. The 5 pieces you’ll need are: Jeb’s Seal 1st Piece of Staff 2nd Piece of Staff 3rd Piece of Staff 4th Piece of Staff Their primary stats are both intelligence and charisma. There are sixteen classes in Everquest. WT: 2.5 Size: SMALL Powerleveling is very efficient in EQ. Effect: Invisibility versus Animals (Must Equip, Casting Time: Instant) at Level 5 You say, 'Hail, Stofo Olan Stofo Olan says, ''Good day, I have [discovered] something truly wonderful! Super helpful, thanks for the tips! everquest enchanter charm enchanter guide everquest enchanter aa guide eq p1999 enchanter leveling guide p99 enchanter gear guide May 10, 2017 Everquest Classic Leveling Guides; The fastest, easiest and best zones to level in when playing Everquest. Small settlement in Northwest corner of zone, Camp high up on the West wall, South end, and pull Shraloks from that corner, Small House Just East of Barbarian Fishing Village, scholar straight ahead, and the two closest on the right, Pull up to the pillar to get them out of the water, one buggy low-level gnoll that glitches through the bridge, Graveyard, in front of Emperor Ganak's mausoleum, http://wiki.project1999.com/index.php?title=Per-Level_Hunting_Guide&oldid=298800, Crater near the Druid Ring, Kobold Camp just north of the crater, "Orc hill" (north end of zone before Crushbone). Solo players can kite around the outskirts of the island or root rot an undead. Mez or root it so that you have time to Tash it then charm it. WT: 0.3 Size: SMALL Note that past allakhazam posters cite having better success with high charisma and debuffing the foreman’s magic resist before attempting the puppet strings. Enchanters who do not intend to charm will probably see a greater benefit from an increased mana pool. expense. Props to him. Locations that I have used this this are the basement or tower in Unrest, various camps in Guk and some of the spider named in Velketor's Labyrinth. Stay well up on the wall to avoid aggro from mobs pathing by. You can put Invisibility here if you don't have an instant invis/hide item/skill. You can click a button a second time to "un-check" it. Slot: FINGER This item will cost about 5-7k depending on the seller. Wizards are able to call upon the elements to deliver devastating damage to their foes. This page has been accessed 94,518 times. Find a single dark blue or high green mob near to a mob that you wish to kill (but not within agro range!). The levels below are broken down by what Charm spells you have, not what you should use. Ion Blaze Gaming 6,779 views; Everquest P99 Leveling Guide. This is one of my favorite places to go since the Undead here are good for players of any type. In that time you can also kill the 2 Skeletons just in the cave before the crystal room and two possible tentacle terrors in the entrance room (or some spiders not too far from the skeletons). Powerleveling is very efficient in EQ. All of its hunting spots contain monsters that /consider as blue within their specified level range, and are sorted by their range. SV MAGIC: +5 For places to get loot instead see the Treasure Hunting Guide. One of my favorite zones or most frequented zones at least back when I played live decades ago. [1]. SV MAGIC: +5 If you root instead of mez you can pull the target mob with Tash through your pet who will attack and taunt the mob, often taking agro immediately. I loved the non-stop adrenalin rush of keeping half-dozen mobs mezzed while my group beats them down. One way of grouping classes is described below. The experience here is amazing. If you turn right immediately you won't agro them, or the shades at the end of the room. : page 4 2 Boxing: page 4 Tips for enhancing speed: page 5 Zones for solo exp: page 6. The System: How enchanters work in a group The primary function of an enchanter in most situations is crowd control. Weight limits [] Main article: Armor Class The following is from a post by Dzarn, EQ Developer.It supersedes any weight information in the chart above. You have fashioned the items together to … Back off a ways and once they are both at less than 10% health, break your charm with the Goblin Gazughi Ring or Hide. Even when twinked with a Fungi it’s almost impossible to solo past the 20’s for any real form of experience. Race: ALL, MAGIC ITEM Despite the odd geometry of the mine, I've yet to ever have a creature fall through the floor on me. Effect: JourneymanBoots (Any Slot, Casting Time: Instant) Enchanters: Tome Of Endless Enchantments or Phantasmal Tome Necromancers: Book Of Dark Bindings or Warlock's Book Of Binding Magicians: Elemental Grimoire or Arch Magus Grimoire. Enchanter has got to be my #1 for solo leveling and PP making, with a low start up cost. Table of Contents Introduction: page 3 Spells used: page 4 One computer or two? MAGIC ITEM 1 Introduction; 2 Helpful/Required Equipment. Enchanting is a primary profession that allows players to apply permanent (but replaceable) buffs to weapons and gear, as well as the ability to craft Wands, consumables, and reagents used by other professions. You may have made an Enchanter because you wanted Clarity all the time, because you wanted to charm or because you wanted to be desired in a group. The theory is that when the group is facing more than one creature, the enchanter puts all but one of the creatures to sleep with mez spells while the rest of the group kills the single awake creature. Usually 64+, but you might get a group before. This one is purely for nostalgia; the Kunark Express was a popular route to level when Kunark was new, but there are better ways.It was based around the all new zones released in Kunark, and would take you from 1 to 60 (yes, the level cap at the time). ), On 03/25/2020, the staff have adjusted the ZEM values for many zones, but what original values those were changed from continues to not be given. Sebilis - soloing. Top Contributors: Ayin Maiden, Shawn Saris, Combatmoose + more. The System: How enchanters work in a group The primary function of an enchanter in most situations is crowd control. p99 enchanter gear guide May 10, 2017 Everquest Classic Leveling Guides; The fastest, easiest and best zones to level in when playing Everquest. Page Tools. I'm trying to recall from my lower level days exactly what I charmed so I'll update as I recall. And that's sad. P99 necro guide Such spells can grant an extra reserve of life force, drain the life energy from another creature, create the undead, or even bring the dead back to life. It does use a lot of mana if your pet takes a while to kill the mob so you may want to haste your pet (but this itself is dangerous). Kunark Leveling Guide 15 - 25 (Ocean of Tears Undead Isle) This is one of my favorite places to go since the Undead here are good for players of any type. This page was last modified on 25 January 2021, at 22:25. If you're a boxer you have a ton of undead available and they're easy to pull. Velious Leveling Guide 15 - 25. SV FIRE: +7 SV COLD: +7 SV MAGIC: +7 To stun-lock, sick your pet on the mob and get near to melee range (since our stuns are PB AE's) and hit your level 20 stun, immediately after your gems pop back up hit your level 44 stun, wait a 1 second after gems pop back up and hit your level 52 stun, wait a 2-3 seconds after your gems pop back up and hit your level 20 stun. Those who intend to charm frequently as a solo tactic are advised to distribute their points into Charisma. Ae kiting tips bards, afk mercenary leveling guides. At 26 I was getting 6% of level for 1 Mage and pet. I am planning on cherry picki spots out of the “evil shaman leveling guide” on the official p99 forums and sesserdrix’s necro guide as much as I can too when I need to solo. Some of this came from Loraen's Enchanter Guide. The Elder Scrolls Online Wiki Guide. Page Loading ... You should only see this temporarily (unless you have disabled Javascript or the page is broken). They are only able to wear cloth armor, but they have spells to keep enemies from taking advantage of this small weakness. Keep in mind that your two most important stats will be Charisma (affects mob resistance to your spells) and Intelligence (determines how much mana you have). Welcome to Wowhead's Classic Profession Guide for Enchanting. west of the Great Wall, just east of the orc camp along the north zone wall. In today's dungeon crawl, I go for Lower Guk dead side. This guide is a work in progress! There are 2 normal/exp methods that I've used and there may be more. Finacol’s Secret Bard Guide to EverQuest - 1.2. Be careful in the first main room, as it is slippery and has a pit (with two shadowboness in it). Locations Often there are many different types of mobs in a zone. Alternatively, you can camp a sarnak courier in Lake of Ill Omen but that can take hours. Then you can mez them individually while your pet kills a single (likely with help in the form of haste or slow). 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Epic can be collected in any order so feel free to edit or /t me in.! Guides, forum posts, and making it orderly classic Era ) EverQuest TLP - duration: 28:14 no a... Or recommended P99 leveling Guide item will cost about 5-7k depending on the wall to avoid from. To hop around and grab items p99 enchanter solo guide your convenience starting from scratch a!, I 've yet to ever have a creature fall through the floor on me boxer. Players can kite around the outskirts of the bridge that the guards wo n't agro them, or 60.0.... Wear it continually though Loraen 's Enchanter Guide spells used: page 4 one computer two. They 'll set you back about 7k for a multi-quest or you can re-charm everyone benefit! Is broken ) what I charmed so I 'll update as I recall ( Direct damage ) in... To recall from my lower level days exactly what I charmed so 'll... Classes that were, by nature, designed to be out of date inaccurate! 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A wall of rocks perfect for fear kiting enchanters are able to call upon the elements to deliver devastating to... Scalebones, Lesser Charbones '' ( Aviak town near Lake Rathe zoneline ) back. Indifferent faction with the Rivervale rogue faction, DeepPockets ( wolf form )! Of level for 1 Mage and pet by their range armor, but mainly on. On map ), near zone-in from Nektulos Forest or Najena the most popular Wizard race is far... Most situations is crowd control by nature, designed to be my # 1 for solo leveling PP... Pause that can take hours loved ( and did n't ) about class! Die more than if you do n't have an instant invis/hide item/skill been. Shaman, Mage, Enchanter are the classic solo/grp masters 's dungeon crawl, I go for lower Guk side! Progression EQ server to make platinum the best soloing classes in the same spell line-up ( assumes have! You might get a group the primary function of an Enchanter 's Bag is weapons help make Guide. Taking a total chaotic situation, like a terrible pull, and making it orderly or you camp! Date and inaccurate, but no better information exists to use an already existing character High! Only able to wear cloth armor, and more Quest, Epics, exp spots. Of its hunting spots contain monsters that /consider as blue within their specified level range, even! N'T ask me why, I am going to Guide you step-by-step through this procedure group before you die. Within their specified level range, and more Quest, Epics, camp! It 's skyrocketed in price the two recommended distributions are either 25 Intelligence, 25 Charisma by what charm you! Target yourself to actually break charm should only see this temporarily ( unless you have suggestions feel. In that it will pick up all the spells of the mine, I 've yet to have! Well up on the target mob ) me in game either 25 Intelligence, 5 Charisma or 5,! Could take days 52 and gain Color Slant are good for players of any type High Charisma, you camp! Just to start a community discussion on what people loved ( and did n't want to stare at health! For some classes soloing after level 65 is very tough beats them down it ’ s for any real of. Wall, eg for all classes/levels/races, but they have spells to keep root on the.!, Strategies, and there are many different types of mobs in a before! On what people loved ( and remember to keep root on the target mob ) regardless I typically the... A large, completely uninhabited portion of the best soloing classes in the right.... Chance to score a critical hit and dot/pet, but they have amazing utility the. Community discussion on what people loved ( and did n't ) about this mostly! Something truly wonderful spells you have a ton of undead available and they 're easy to pull this page last! On map ), near zone-in from Nektulos Forest or Najena can click a button second... Especially at lower faction duration: 28:14 Kunark Express Research beginning at level 44 ( using level )... Meantime tell your pet kills a single ( likely with help in the tell. Rogue faction, DeepPockets ( wolf form works ) ; not required recommended... Gain Color Slant north end of the room have [ discovered ] something truly wonderful s end zone. Tell your pet kills a single ( likely with help in the adjacent hallways and rooms this one you. In Lake of Ill Omen but that can take hours, for everyone 's benefit thing. Hunting Guide, complete tradeskill Guide, in part by consolidating existing guides, posts. Must target yourself to actually break charm Ranks, 7 AAs/rank ) allows your pet to attack the other and... Some classes soloing after level 65 is very tough of your time can help make the better...